A powerful tool in the early stages of developing scenarios is to pretend the interface is magic. If your persona has goals and the product has magical powers to meet them, how simple could the interaction be? This kind of thinking is useful to help designers look outside the box.
Error is multiform (for evil is a form of the unlimited, as in the old Pythagorean imagery, and good of the limited), whereas success is possible in one way only (which is why it is easy to fail and difficult to succeed - easy to miss the target and difficult to hit it); so this is another reason why excess and deficiency are a mark of vice, and observance of the mean a mark of virtue: Goodness is simple, badness is manifold.
The law is equal before all of us; but we are not all equal before the law. Virtually there is one law for the rich and another for the poor, one law for the cunning and another for the simple, one law for the forceful and another for the feeble, one law for the ignorant and another for the learned, one law for the brave and another for the timid, and within family limits one law for the parent and no law at all for the child.
I never came across anyone in whom the moral sense was dominant who was not heartless, cruel, vindictive, log-stupid, and entirely lacking in the smallest sense of humanity. Moral people, as they are termed, are simple beasts.
So long as one does not become simple like a child, one does not get divine illumination. Forget all the worldly knowledge that thou hast acquired and become as a child, and then will thou get the divine wisdom.
Keep it simple: In general, interfaces should use simple geometric forms, minimal contours, and a restricted color palette comprised primarily of less-saturated or neutral colors balanced with a few high contrast accent colors that emphasize important information. Typography should not vary widely in an interface.
Go outsideamidst the simple beauty of natureand know that as long as places like this exist, there will be comfort for every sorrow, whatever the circumstances may be.
It struck me that our history is contained in the home we live in, that we are shaped by the ability of these simple structures to resist being defiled
Let the things that happen on the stage be just as complex and yet just as simple as they are in life. For instance, people are having a meal, just having a meal, but at the same time their happiness is being created, or their lives are being smashed up.
The supreme goal of all theory is to make the irreducible basic elements as simple and as few as possible without having to surrender the adequate representation of a simple datum of experience.
And it is so simple... The one thing is - love thy neighbor as thyself - that is the one thing. That is all, nothing else is needed. You will instantly find how to live.
Mankind was never so happily inspired as when it made a cathedral: a thing as simple and specious as a statue to the first glance, and yet on examination, as lively and interesting as a forest in detail.
Simplicity is the heart of everything. If you look to the desert, apparently the desert is very simple but it's full of life, it's full of hidden places and the beauty is that it looks simple but it's complex in the way that it expresses the soul of the world or God.
Music is the purest form of art, and therefore the most direct expression of beauty, with a form and spirit which is one and simple, and least encumbered with anything extraneous. We seem to feel that the manifestation of the infinite in the finite forms of creation is music itself, silent and visible.