There is the desire of a consumer society to have no learning curves. This tends to result in very dumbed-down products that are easy to get started on, but are generally worthless and/or debilitating.
In our society we have hard nerds and soft nerds. The hard nerds are the ones who used to have the slide rules at their belt; now they have calculators. The soft nerds are the ones who get violently ill whenever anybody mentions an integral sign.
Most software today is very much like an Egyptian pyramid with millions of bricks piled on top of each other, with no structural integrity, but just done by brute force and thousands of slaves.
The future is not laid out on a track. It is something that we can decide, and to the extent that we do not violate any known laws of the universe, we can probably make it work the way that we want to.
Quite a few people have to believe something is normal before it becomes normal - a sort of 'voting' situation. But once the threshold is reached, then everyone demands to do whatever it is.
Sun Microsystems had the right people to make Java into a first-class language, and I believe it was the Sun marketing people who rushed the thing out before it should have gotten out.
Basic would never have surfaced because there was always a language better than Basic for that purpose. That language was Joss, which predated Basic and was beautiful. But Basic happened to be on a GE timesharing system that was done by Dartmouth, and when GE decided to franchise that, it started spreading Basic around just because it was there, not because it had any intrinsic merits whatsoever.
Most creativity is a transition from one context into another where things are more surprising. There’s an element of surprise, and especially in science, there is often laughter that goes along with the "Aha." Art also has this element. Our job is to remind us that there are more contexts than the one that we’re in - the one that we think is reality.